
interview
Lead an eldritch cult of your own in Elder Mythos
An interview with lead designer, Michele Paroli, on this game of tension and world-building, and world-destroying.
interview
An interview with lead designer, Michele Paroli, on this game of tension and world-building, and world-destroying.
Masks: A New Generation
Me, mask thoroughly pierced: “I’m not owned! I’m not owned!”
tabletop
An interview with Pandion Games about how core-delving scientists collect clues to craft new explanations every game.
tabletop
Freedom from platforms might rest at the center of a labyrinth.
actual play
In the zombie apocalypse, the only thing we have are the stories we tell each other