Library for Adventuring in Mists of Akuma Funds on Kickstarter

One big snazzy campaign setting book, 3rd–16th level adventure path, two tomes of encounters, and an apocalyptic world generator to round everything out—for D&D 5E or 5.5E.

Library for Adventuring in Mists of Akuma Funds on Kickstarter
This is a community submitted press release.

After its first Kickstarter project nearly a decade ago the Mists of Akuma eastern fantasy noir steampunk campaign setting is getting some serious love with an improved version that DOUBLES the size of the book, brings full color to all of its illustrations and trade dressing, and sports rebalanced statblocks along with tons of new items, archetypes, feats, and more!

Check it out in this 90-page preview PDF (5E version here, 5.5E version here)

Thinking about switching to the newest emerging edition of D&D? Every book in this Kickstarter is being offered for both D&D 5E and 5.5E (or whatever they end up calling it).

That’s only the start.

In addition to remaking the campaign setting book there’s a brand spanking new adventure path to take the party across Soburin: Beyond the Great Divide!

Throughout their travels they’ll fight in the skies above Uso, bring an end to a powerful ritual in the forests of Shinko, fulfill an old woman’s last wishes for her children in Hofuku and Uragi, stop a crime wave in Rimono alongside the bat-loving vigilante Kōmoro Toko, team up with farmers and legendary samurai in Satsujin, slay an oni warlord in Namida, and finally be the first people of Soburin to cross an impossible barrier of elemental antimagic in over a century. SO MUCH MORE happens in the 360 pages of adventures within, and it is a campaign the group will talk about into their old age. Do not sleep on this one!

What’s on the other side of the Great Divide?

Nothing good! Nuclear fire has consumed the world outside of Soburin and this campaign setting generator is designed to guide GMs and their players through a wasteland of their own making. 2099 Wasteland can also stand on its own as a realm worthy of adventure and is fully equipped with custom classes, dozens of monsters and NPCs, rules for making custom melee and ranged weaponry, hoards of new items, and everything else you could want to strike out into a nuclear apocalyptic campaign!

ENCOUNTERS!

GMs keen to embrace Mists of Akuma can add two volumes of 1st–20th level encounters to their toolbox, each with maps and new monsters or NPCs to spice up any campaign in Soburin.

Pledge to the Kickstarter to get your PDF rewards as soon as the project ends next month and your books in November!