It's time to die alone with ​SOLO BORG​!

SOLO BORG is a standalone, single-player system for RPG players looking for fast, structured, dark fantasy adventures in the world of MÖRK BORG

It's time to die alone with ​SOLO BORG​!

YOU ARE ALONE.

NO ONE IS COMING TO SAVE YOU.

No master. No party. In SOLO BORG​, it's just you, your wits, and your inevitable demise.

In partnership with Beyond Cataclysm indie RPG Publishers and renowned Solo-RPG newsletter The Soloist, SOLO BORG is a solo-friendly adaptation of the award-winning grim fantasy RPG MÖRK BORG.

Co-created by Patrick Buechner (author of The Soloist Substack) and Chris Lowry (Founder of Beyond Cataclysm), SOLO BORG is a standalone, single-player system for RPG players looking for fast, structured, dark fantasy adventures.

Back SOLO BORG on Kickstarter

SOLO BORG is fast, flexible, and built for dark fantasy storytelling,” says Patrick Buechner. “Designed to run in satisfying 30-minute chunks, it’s great for both veteran solo players and the solo-curious—no MÖRK BORG experience required, just a willingness to die brutally and often. It’s the result of three years of writing The Soloist, listening to what frustrates players, and learning how designers solve those problems.”

“My entire career in RPG seems to have built up to this moment,” says Chris, Co-Creator and Publisher for SOLO BORG. “We’ve focused on solo games, and we’ve focused on delicious MÖRK BORG nonsense—SOLO BORG is the obvious end point. I’m excited to be partnering with Patrick in making something fun, epic, and accessible. Not that that will save your characters from a gruesome and unnecessary death…”

What’s Inside SOLO BORG’s 80+ Pages?

Page spread from the book
  • The G.R.A.V.E. Ritual: A repeatable 5-step gameplay loop that guides players through a complete 30-minute session.
    Grim Situation → Reckoning → Action → Verdict → Exit
  • Random Generation Tables: MÖRK BORG thrives on chaos and SOLO BORG arms players with dozens of random tables built specifically for dark fantasy solo roleplaying.
  • Worldbuilder: Forge a setting with a 3-step tool that establishes the geography, fills it with cities and wonders of humanity’s Great Age, and then sees how centuries of decay have twisted these places into their current form.
  • Oracles for the Unknown: Simulating a GM, the Oracle Tables answer players’ “Yes/No” questions or generate word combinations that spark ideas. SOLO BORG provides best practices on how to interpret the often weird results of oracle tables.
  • Quest System: Start with a simple goal or let fate decide. Players can choose how much direction they want with a basic task generator (perfect for one-shots) or a deeper campaign mechanic..
  • Six Solo-Optimized Classes: THE EXILE, THE HUNTER, THE THIEF, THE MESSENGER, THE PROPHET, and THE HUNTED—each with tailored quest mechanics and background tables.
  • Human-Made Art & Layout: Original work by Chris Lowry and Patrick Buechner, and contributions from experienced BORG artists such as Łukasz Piwiński(Vault Crawler), Droned Artworks, Tania Herrero (The Bread Wyrm), Chaoclypse (Brandon Yu), Somatic and Material Components (Juarez Tanure), and Rollin Kunz.
Follow SOLO BORG on Kickstarter here