It's Time For (Another) Cut-and-Paste TTRPG Game Design Zine
Nathan D. Paoletta is back with another DIY resource for game designers.

Tabletop RPGs are for everyone! The first RPG Design Zine debuted six years ago: a cut-and-paste zine distilling 13+ years of game design experience into 24 pages of all-killer, no-filler DIY concepts, ideas and approaches for making your own games.
It's time for a sequel. The RPG Design Zine Two focuses on specific techniques and tools to consider as you make your game design vision a reality. Benefiting from another half-decade of games innovation and exploration, it combines text excerpts from a broad spectrum of great games with original writing to map out fruitful, interesting and challenging ways to turn concepts into rules, guidelines and principles that achieve your design goals.
The RPG Design Zine Two is already funded on Kickstarter! There's more details about the project and the planned contents on the campaign page. The print zine is an easy $5 reward. There are additional rewards to get the first one, and to contribute copies to the RPG Design Zine free library, which will provide print versions of both zines for free to anyone who finds the cover price a barrier.