Infernal Marches: A West Marches Remix of Descent into Avernus
Brave the Nine Hells of Baator, Navigate the Blood War, and Save Elturel!
The innocent inhabitants of Elturel face fearsome fiends; duplicitous devils and devouring demons menace all you hold dear!
Infernal Marches reimagines Baldur's Gate: Descent into Avernus as a West Marches style wargaming-focused campaign.
The Kickstarter campaign, which launched on August 31, 2024 and ends on September 24, 2024, will enable an experienced professional Dungeon Master to put full-time effort into DMing a single D&D 5E campaign through Roll20 beginning with Sessions Zero the week of October 1.
Infernal Marches features revised and expanded versions of locations in the base module plus maps for many additional areas built using the tilesets of Gabriel Pickard.
Starting scenarios range from Commoners desperately striving to reach the safety of the High Hall to Big Boss Battles against Demon Lords and their hordes.
This Kickstarter campaign is motivated by the vision of a high-mortality, Fire Emblemesque D&D 5E campaign with plot guardrails to ensure an outcome compatible with the canon state of affairs in Baldur's Gate III and a focus on Elturel's communal struggle to escape Avernus rather than individual characters.
After starting scenario sessions set during the desperate defense of Elturel against demonic depredations, a West Marches style framework of flexible scheduling with variable party composition begins the week of October 21.
Those disinclined to join a high-difficulty, high-mortality Fire Emblemesque D&D 5E campaign can support this project as Patrons of the Arts and contribute Divine Blessing Charges toward global buffs for Player Characters.