Despite releasing in 2020, Yazeba’s Bed & Breakfast is finally, truly out

Jay Dragon believes the physical book represents a final, definitive vision for Possum Creek’s latest tabletop RPG.

Despite releasing in 2020, Yazeba’s Bed & Breakfast is finally, truly out

Possum Creek Games is gearing up to release Yazeba’s Bed & Breakfast, the long-awaited followup to the small studio’s breakout success, Wanderhome. Their latest tabletop RPG centers on the eponymous rural estate and the found family of wanderers, outcasts, and lovable weirdos who call it home. Players don’t create their own characters but instead embody members of the main cast (or supporting ensemble), playing minigames with bespoke rules that reveal personal truths, develop relationships and gradually transform the physical book into a unique artifact of memories.

Co-creator Jay Dragon sat down with Rascal to share excitement over the book’s release—Jay has been tirelessly working with Wickedness creator M. Veselak to fine tune the hardcover’s emotional narratives, engaging mechanics that allow for drop-in/drop-out campaign structure, and gorgeous production value that both artists shouldered as a personal mission. And yet, dedicated Possum Creek fans and indie game aficionados are already intimately familiar with Yazeba’s Bed & Breakfast since a version of the GM-less RPG has been available to play since 2020. 

Beginning with early ashcans on Patreon and itch.io before transforming through PDFs, digital editions on the now-defunct One More Multiverse and finally a physical book, Possum Creek’s Indiegogo-funded game now faces the particular tabletop problem of reviving public hype for what you might call the actual release of the game. Or maybe it’s just the latest version of an RPG your friends have been enjoying for years. It’s an interesting question that Dragon and I both use as an opportunity to nerd out about art philosophy, Twitter debates and the scary economics of creating a massive, lovingly rendered book.