CalazCon!: A Mega Game Actual Play

As Operation Cromwell prepared one final push to defeat the Jovangellian resistance, CalazCon's surprise assault threw everyone's plans into chaos...

CalazCon!: A Mega Game Actual Play
This is a community submitted press release.

You think you've seen a big actual play? You haven't seen anything like this! CalazCon is a Beam Saber mega game series featuring 30 players across 6 play groups. Each squad battles against the occupying nomadic media convention, CalazCon, while trying to win the hearts and minds of the locals on behalf of the Democratic Federated Systems (DFS). Their choices will affect each other through the course of their shared campaign. Can they liberate the city together, or will they be consumed by the con alone?

The show will launch on Monday August 5th, 2024 on Youtube and your podcatcher of choice!

The show features incredible art from Ben Fleuter, Cory "Hadrian" McDaniel, and Annie Johnston-Glick

Structure

  • The show has a cyclical format. Each play group, called  a ”squad” will conduct a Mission, followed by a Downtime session, and then the squads' legislators will vote on what happens next.
  • The Missions take the form of traditional Beam Saber missions. Player characters, called “pilots”, get into danger, struggle to get out of it, and help each other overcome obstacles. At the end, they gain their rewards and suffer the fallout of their actions.
  • The Downtimes also use the normal Beam Saber format. After a harrowing mission, the pilots take this moment of quiet to recover, fix their vehicles, cut loose with fellow pilots, pursue their long term projects, and generally develop their relationships with each other.
  • Once every squad has completed one Mission AND one Downtime, their legislators gather for a parliamentary session. Each squad's legislator gets a chance to make public speeches and private deals to further the goals of the DFS, the squad they represent, or their own personal desires. There are only so many votes they can cast, so some pursuits will have to be left by the wayside.
  • Once the votes are tallied, the goals are set, and passed along to the squads as objectives that they must pursue in their next Mission, beginning the cycle anew.
  • The first ten episodes will be released one each week day for two weeks, so that the audience can meet the cast as soon as possible, then the show will switch to a twice weekly release schedule.

CalazCon launches on Monday August 5th, so don't miss out on this innovative mega game actual play!