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tabletop
Rune and Slayers designer Spencer Campbell accepts the end of his RPG career
Is it worth it to create games amid burnout, depression, and broken work habits?
tabletop
Is it worth it to create games amid burnout, depression, and broken work habits?
tabletop
Co-founder Tomas Härenstam remains confident the studio’s polestar will keep them on a winning track.
tabletop
The digital sandbox’s co-creator clears up some of several misunderstands around development and marketplaces
community
When you say AI shouldn’t replace workers, that includes engineers.
Pledge Drive
Chase finally gets to make a podcast.
tabletop
The RPG about a haunted family restaurant believes food and monsters bind many children of two countries.
tabletop
Brotherwise Games seems happily married into Sanderson’s fantasy empire, to the tune of $5 million and counting.
tabletop
Brandon Sanderson’s fantasy empire is not so easily bound to dice.
tabletop
Failbetter Games has partnered with Magpie Games to translate the Neath to the tabletop
community
Sometimes progress looks like a glass pyramid.
tabletop
Art is made by people, preferably not laid off in four-figure droves.
tabletop
A first look at the Stormlight RPG holds its best cards too close to the chest.
Gen Con 2024
Director says “daunting” obligation received a single BIPOC candidate for 2025, who withdrew their application
tabletop
Hight’s decades of video game experience fits the analog company’s dubious digital aspirations.
community
“Couldn’t you just chill? Did you really have to be like that, all the time?”
tabletop
Nobody hunts fire-breathing legends for the thrill of reducing numbers.